FREE COURSE - PLULARSIGHT – Texturing Game Characters in Substance Painter! Free Course and Free Tutorial

FREE COURSE - PLULARSIGHT – Texturing Game Characters in Substance Painter! Free Course and Free Tutorial

FREE TUTORIAL / FREE COURSE - PLULARSIGHT – Texturing Game Characters in Substance Painter! Free Course and Free Tutorial
In this course, you will open your imaginative potential for finishing character models for amusements in Substance Painter. 

Finishing is a compulsory advance in the formation of most sorts of amusement resources. The craftsman in charge of finishing an advantage gives it a layer of paint that characterizes every one of its surfaces telling the gathering of people what it would appear that and what its made out of. In this course, Texturing Game Characters in Substance Painter, you will plunge into the way toward painting surfaces for a multi-material amusement character that is destined for Unity utilizing Substance Painter. In the first place, you will stroll through the finishing procedure well ordered until the point that each piece has been painted. At that point, you will find out about effective highlights in Substance Painter like guide preparing, Smart Materials, and generators. Before the finish of this course, you will open your inventive potential for finishing models for amusements. Required Software: Substance Painter 2017.4.2, Maya 2018.

FREE COURSE - PLULARSIGHT – Texturing Game Characters in Substance Painter! Free Course and Free Tutorial

FREE TUTORIAL / FREE COURSE - PLULARSIGHT – Texturing Game Characters in Substance Painter! Free Course and Free Tutorial
FREE COURSE : http://dashsphere.com/I8Wm


Texturing is a mandatory step in the creation of most types of game assets. The artist responsible for texturing an asset gives it a coat of paint that defines each of its surfaces telling the audience what it looks like and what its made out of. In this course, Texturing Game Characters in Substance Painter, you will dive into the process of painting textures for a multi-material game character that is bound for Unity using Substance Painter. First, you will walk through the texturing process step-by-step until every piece has been painted. Then, you will learn about powerful features in Substance Painter like map baking, Smart Materials, and generators. By the end of this course, you will unlock your creative potential for texturing models for games. Required Software: Substance Painter 2017.4.2, Maya 2018.
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